Naruto: Gekitō Ninja Taisen! 4

'''Naruto: Gekitō Ninja Taisen! 4''' is the fourth installment of the "Gekitō Ninja Taisen" series.

Gameplay
It covers the events from the Search for Tsunade Arc to the Sasuke Retrieval Arc. The game fleshes out the tag team mode from the last game, referred to as 3-man cell, which allows groups of characters to fight each other in turn. Most of it remains the same, only ''Gekitō Ninja Taisen! 4'' enables certain combinations of team members having special attack combinations (done with forward+special). The 3-man cell mode also enables either 1 on 1, 2 on 2, 3 on 3, 3 on 1, 3 on 2 and 2 on 1, all in one tag mode. Most noticeably, the game does away with the shop feature, and unlockables are now acquired by simply meeting certain criteria in the game's new Mission mode. Mission mode forces the player to fight increasingly stronger opponents under specific circumstances and with different methods of winning in order to complete each mission. It is the last Naruto game for the Gamecube.

Trivia

 * A Pakkun-shaped controller case was given away as the bonus to those who preordered Naruto: Gekitō Ninja Taisen! 4.
 * Similar to Naruto: Gekitō Ninja Taisen! 3, it would receive a Wii reprisal in America as part of the Revolution sub series, known as Naruto: Clash of Ninja Revolution 2. Like with Gekitō Ninja Taisen! 3 to Revolution , the roster is somewhat watered down, but more touches and changes have been added compared to the first Revolution game. 7 new characters have also been added in the place of the Third Hokage and the Sound Five as well, though it does way with the three member squad function and uses two-squad functions instead.
 * This game has a notable amount of glitches, such as Curse Mark Lv. 2 Sasuke's Chidori turning the screen negative resolution, Neji becoming untouchable with his special hitting his foe in midair in a certain fashion and so forth. Most of them can be viewed here.