Naruto: Clash of Ninja Revolution 2

Naruto: Clash of Ninja Revolution 2 is the fourth installment of Clash of Ninja (series) for U.S, and all 4 of the normal control set-ups for the Wii are usable. There are 35 characters, including 7 never before seen in a Naruto: Clash of Ninja or Gekitō Ninja Taisen! game. The story present in this game was made exclusively for the game as well. While there is no online, other features include 15 stages, fully animated cutscenes by Studio Pierrot, destructible environments, and the hand seal system from ''Naruto Shippūden: Gekitō Ninja Taisen! EX 2''. Players have the ability to turn off obstacles and stage jumping, the latter of which is also accompanied by tier selection, allowing players to play on either one of the two parts of a stage. This effectively doubles the number of stages from 15 to 30, but leaves players unable to stage jump during a fight; however, this trade-off would obviously be intentional. There are ten missions in the game that are altered and specialized for each character chosen, resulting in a total of 350 missions.

Trivia

 * This is the first Naruto: Clash of Ninja game to feature original characters; which is to say, new characters who had not previously appeared in any other media and were created specifically for the story of the game.
 * When using Second State Sasuke, his Sharingan is shown to have a colour-reversed Sharingan. This is much like Sasuke's Mangekyō Sharingan.
 * If you play as Tenten, Sakura or Ino against Sasuke, each will say something showing they like him. This is also true if you play Temari against Neji.
 * When Sasuke is chosen, he appears in the game without his headband. However, if he is chosen on a Squad Battle with Second State Sasuke, he will have his headband on. This is the only time you can play with Sasuke wearing his headband.
 * Out of all the characters, Kabuto is the only one whose health regenerates half the amount of damage he's taken, which makes him have a strong advantage against other CPU-controlled characters.
 * In Squad Battle mode, if you choose Naruto and Ultimate Nine-tailed Naruto on the same team, it will always start as Naruto and if KOed, he will turn into Ultimate Nine-tailed Naruto. The same is for Sasuke and Second State Sasuke. It doesn't matter if you choose Ultimate Nine-tailed Naruto or Second State Sasuke before their normal selves; you will always start as Naruto and Sasuke.
 * In Squad Battle Mode, once Naruto/Sasuke is KOed and then transforms into his enhanced state, he will have boosted stats that are only available in this mode. Ultimate Nine-tailed Naruto will regenerate chakra and his attack power goes up significantly, but his health slowly degenerates. Second State Sasuke will have his chakra regenerate quicker and his guard is increased.
 * There is a glitch that shows Jiraiya's Clash of Ninja Revolution 1 character selection screen picture. If you press the B button repeatedly to go back to the main menu while the character selection screen for 4 players is loading before the music starts and continue pressing as it gets to the selection screen to go back, there is a chance that the picture of Jiraiya will show on all four players character selection pictures as you go back to the main menu instead of Naruto, Sasuke, Neji, and Temari, who the cursors start on. This also seems to work when you are in Squad Battle mode.
 * This is the first game in the series to feature paper bombs as a universal unblockable projectile with the exception of Naruto (when you transform him into Nine-tailed state when his health gets low), Ultimate Nine-tailed Naruto, Second State Sasuke, Rock Lee, and Might Guy. Those five have their own unblockable attack and are able to disarm/destroy set/thrown paper bombs, no matter who or what team set/threw them.
 * Despite it only being out for less than two months at the time (October 21), this game was nominated for Best Fighting Game on the Wii by IGN in its 2008 video game awards.