Naruto: Ultimate Ninja Online

Naruto: Ultimate Ninja Online is a free MMORPG browser game made by Namco Bandai Games and Cyberconnect2 with collaboration from Chinese Internet company Tencent Games. The production is led by Masashi Kishimoto and under supervision by the production committee of Shueisha, TV-Tokyo and Studio Pierrot.

The game's background and characters will be depicted in 2D, with elaborate character animation. The early part of the game will be based on the earlier parts of the and followed by the main story development, focusing on the various characters' development and growth. There are also plans to continue with episodes from the "Shippūden". Using the MMORPG way to interpret the world of Naruto that gamers are familiar with and experience the process and growth of their favourite characters while alongside in battle.

Development
In the demo version at Chinajoy, only 50% of the system development progress has been prepared. The game system might also change in the future.

Battle System
Here, the game has a simple navigation of controlling Naruto in the game field, triggering an encounter system and subsequently fighting enemies. With the combination of party members and formation in a turn-based battle, Naruto is set.

Chakra
"Chakra" exists as the key in a battle and a gauge is displayed at the bottom of the screen during combat, which rises when damage is received. As you accumulate chakra, you will be able to use the skills of each character. A necessary amount of chakra will be used depending on various skills. Therefore, it's a tactic of deciding whose skills and when to use it that makes the game interesting. For example, for Sakura, a small amount of chakra can heal the entire party. For Rock Lee, a huge amount of chakra is needed to deal great damage to the enemy.

Cut-In Scenes
The climax of the demo debuts when Gaara summons Shukaku. A cut-in movie will play where Naruto summons Gamabunta. Things get interesting as the giant monsters appear and closes when Naruto manages to stop Gaara. Rich content like movie cut-in scenes are used for this browser game.

Beta Test Release
The title was unveiled at Chinajoy 2013, an annual digital entertainment expo in Shanghai. The Chinese global Beta Test version is officially released as "火影忍者 ONLINE" on 5th December 2013 at 11:00 a.m. However, to complete a questionnaire issued by the website, in order to obtain an activation code for the Beta qualification, a "QQ account" is required. The test is currently closed. No outside releases have been announced.

Development
Currently, the game now has room for five playable original characters that hail from Konohagakure, each with different nature transformation. These characters were personally customised by Masashi Kishimoto.

Playable Characters

 * 红莲之瞳(Fire Element) In English, his name would most probably translate as "Red Lotus Eye" while in game it calls him "Scarlet Blaze". The opponents he wishes to challenge are the Uchiha Clan and "Storm Dancer"(疾风舞者, Breeze Dancer). He enjoys looking in the mirror and shows interest in the various forms of ninjutsu in the world. A hardworking and pragmatic person with striking appearance.
 * Gender: Male
 * Height: 167.2 cm
 * Weight: 51.9 kg
 * Blood Type: AB
 * Favorite Food: Takoyaki, Mapo Tofu
 * Hates: Sake(Alcohol)


 * Battle Style: Prefers using Fire Style techniques and Genjutsu techniques. He is calm in battle and his forte lies in the analysis of the opponent's weaknesses.


 * 苍蓝之牙(Water Element) In English, her name would most probably translate as "Blue Tooth" while in game it calls her "Azure Fang". The opponents she wishes to challenge are Tsunade, Shizune and "Red Lotus Eye"(红莲之瞳). She has a curious and fun-loving personality and is compassionate as well. She enjoys cleansing short blades, bathing and baking.
 * Gender: Female
 * Height: 163.3 cm
 * Weight: 46.5 kg
 * Blood Type: A
 * Favorite Food: Roe Sushi, Green Tea Mochi
 * Hates: Carrots & potatoes


 * Battle Style: Her techniques are based on Water Release techniques, use of Poison and Medical Ninjutsu. Her forte lies in chakra control. Determined to heal incurable diseases in the ninja world.


 * 赤色岩拳(Earth Element) In English, his name would most probably translate as "Red Rock Fist" while in game it calls him "Crimson Fist". The opponents he wishes to challenge are "Blue Tooth"(苍蓝之牙, Azure Fang) and Jūgo. He is a steady, simple, honest and trustworthy person. His mature appearance contrasts his young age. He enjoys plant cultivation.
 * Gender: Male
 * Height: 181.1 cm
 * Weight: 82.3 kg
 * Blood Type: B
 * Favorite Food: Spinach
 * Hates: Meat


 * Battle Style: A reliable team-mate who possesses a steady and burly physique. His forte lies in Earth Release techniques and Taijutsu.


 * 黑夜之刃(Lightning Element) In English, his name would most probably translate as "Night Blade" while in game it calls him "Midnight Blade". The opponents he wishes to challenge are Kakashi Hatake, "Red Rock Fist"(赤色岩拳, Crimson Fist) and the Akatsuki members. He has a cool and quiet personality and likes being alone. He enjoys counting money.
 * Gender: Male
 * Height: 173.2 cm
 * Weight: 54.9 kg
 * Blood Type: AB
 * Favorite Food: Tempura
 * Hates: Miso Soup


 * Battle Style: His main forte are Lightning Release techniques and Kenjutsu. A bounty hunter that specialises in assassination skills.


 * 疾风舞者(Wind Element) In English, her name would most probably translate as "Storm Dancer" while in game it calls her "Breeze Dancer." The opponents she wishes to challenge are "Night Blade"(黑夜之刃, Midnight Blade), Temari and Naruto Uzumaki. She currently does not belong to any squad and is temporarily a student of the ninja academy. For a long time, she has travelled vastly to different countries to train and has a unique perspective on the society. She enjoys gazing into the distance.
 * Gender: Female
 * Height: 171 cm
 * Weight: 48 kg
 * Blood Type: O
 * Favorite Food: Chestnuts, Tofu Soup
 * Hates: Cuttlefish Balls


 * Battle Style: Her style lies in Wind Release techniques and continuous attacks. Her movements in battle denotes splendour and can be a boost to motivate team morale.