Talk:Flying Thunder God: Guiding Thunder

Offensive

 * 1) You could send the attack right back in the enemy camp (would have been near suicide to do so with the Fox)
 * 2) Could just teleport your foe up in the air (look at that range!). Thomas Finlayson (talk) 19:23, July 17, 2010 (UTC)


 * The second one is speculation and the first one would not make this technique offensive of itself. --ShounenSuki (talk 19:59, July 17, 2010 (UTC)

'Once the attack is warped away, Minato has to direct it to another kunai location.'
I admit that would be logical, but since the kunai was not in direct contact with the ball (as previously shown with the other teleports, or just being real close) and the hand-signs, how do we not know that this was something similiar to Kakashi's Kamui in which another kunai is not necessary? Or are the hand-signs just to expand the range at which teleportaion can happen and it is just like Thunder God? Thomas Finlayson (talk) 19:32, July 17, 2010 (UTC)


 * The way Minato spoke about selecting a location would imply he has a limited choice. In other words, that he can only teleport it to another kunai. That would also be the only logical choice, given how he still needs to teleport to kunai with Hiraishin. --ShounenSuki (talk 19:59, July 17, 2010 (UTC)


 * Hmm...Okay. So the jutsu just increases the range that things can be teleported (does not appear touching the kunai when he teleports, but to the side of it)? Thomas Finlayson (talk) 23:04, July 17, 2010 (UTC)
 * Kamui sends things to other dimensions. From all indications Minato's space/time techniques operate within the same dimension. Which is why he had to find somewhere to detonate it young padawan--Cerez365 (talk) 21:21, July 17, 2010 (UTC)

So...
The page says this tech is Offensive and Defensive. You can send it back at your opponent if they have the seal on them right? This seems very similar to Hiraishin except it teleports something else, but not the user. Can someone explain please?