User talk:Umishiru

Hello Umishiru, greetings and welcome to the Narutopedia! Thanks for your edit to the Talk:Naruto Shippūden: Ultimate Ninja Storm 2 page.

We do hope that you will stay for a long time. Enjoy your stay as we work to become the best Naruto info site out there. BELIEVE IT!

If you're looking for something to do why not look over the Forums or more specifically Narutopedia Collaboration for a list of projects we're working on. And the Community portal has a lot of recent discussions and places to go listed on it.

Please leave a message on my talk page if I can help with anything! -- Jacce (Talk) 08:59, June 18, 2010

Re:Why?
The image didn't follow the image policy.--Deva 27 (talk) 07:00, July 1, 2010 (UTC)

Same above. No rationale, No license, other site logo. --Ttogafer (talk) 07:17, July 1, 2010 (UTC)

Re:
The purpose of redirects is so that the full article title does not need to be used whenever it is linked to. Naruto and Naruto go to the exact same place. ~SnapperTo 06:47, September 29, 2010 (UTC)


 * I'm not seeing that. Is there something in your settings causing it? ~SnapperTo 06:55, September 29, 2010 (UTC)

Re: Elemental Recomposition Table
Sure, here is the link. Some people already left some feedback in its talk page. Omnibender - Talk - Contributions 16:06, December 30, 2010 (UTC)

Re: Databook 4
It should come out this year, though I have no idea when. I think it'll come out in the summer. I mean, in Japan's northern hemisphere summer. Omnibender - Talk - Contributions 16:43, January 31, 2011 (UTC)

Re: Oil
I'm answering this here so it's less common knowledge. I thought of a different kind of oil. Petroleum like. Here's an Easter egg: take a more coded look at the page. Fire + Earth is already done. Omnibender - Talk - Contributions 21:32, February 21, 2011 (UTC)
 * I'm not saying that oil is fire and earth, I agree that oil fits that three way combination. About the egg, take a peek at how the code of the page is, like when you edit a page. Omnibender - Talk - Contributions 22:09, February 22, 2011 (UTC)
 * I already have some three element combinations down and added to the table, but with a code to uncomment them, making them hidden. All the fire + earth + something else combinations are already done. Omnibender - Talk - Contributions 23:13, February 22, 2011 (UTC)
 * I want to have about 50% or 60% of the possible combinations before I make them public. That's about 20 natures out of the possible 35. Oil as fire + earth + water, it's liquid, it's mineral, it's flammable. About alcohol as fire + water + ying, it's liquid, it "burns", and it's how I managed to put the shape/form thing down. It's not quite water, but it is water-like. Omnibender - Talk - Contributions 23:25, February 22, 2011 (UTC)
 * I have about 16 or 17 natures at the moment, if I'm not mistaken. I don't think tide would work, it's too similar to wave, which I already use at the two element combination. I won't move things from that table to this if I can avoid it. I really hope I can think something else to replace shore, it's not a very good idea. It's something that is related to three components, but it's just something where they all meet, it doesn't have characteristics from all of them. The ones I'm having most difficulty with are the ones with lightning. I just have three natures which include lightning. Omnibender - Talk - Contributions 23:41, February 22, 2011 (UTC)
 * I see Yin as something that allows to change something into something else, but still related. Making it more complex, so to speak. Something that adds pressure and vibration. I've been suggested sound, but I already use that for Yin Wind in combinations of two. Omnibender - Talk - Contributions 23:54, February 22, 2011 (UTC)
 * I always thought of spacetime techniques as Yin-Yang techniques. Omnibender - Talk - Contributions 00:19, February 23, 2011 (UTC)
 * I think someone mentioned implosion before, but with that logic, I think it just might work. It makes sense. Omnibender - Talk - Contributions 00:22, February 23, 2011 (UTC)
 * If you don't consider shore, I don't have water and wind plus earth, water and wind plus yin and water and wind plus yang. Omnibender - Talk - Contributions 00:29, February 23, 2011 (UTC)
 * Rust is definitely an idea, water and wind being responsible for the "decay" of the mineral, I just think it might be a bit of a stretch since metal has to be done from earth, the decay isn't happening to the earth directly. Is there something that can be interpreted as decayed earth? Omnibender - Talk - Contributions 21:52, February 23, 2011 (UTC)
 * I know oxidation happens to everything, that why people get old. What I mean, is that for rust to happen, it needs to happen to metal, and in this case, I don't think just earth would do. Rust happens to metal, not to earth. Omnibender - Talk - Contributions 22:16, February 24, 2011 (UTC)
 * Rust with the decay stipulation I can live with, just corrosion doesn't evoke earth/wind/water to me. Graphite, chalk and calcium don't either. Google translate just gives me mud for silt. Crust evokes more earth than the other two to me. Omnibender - Talk - Contributions 00:00, February 25, 2011 (UTC)
 * Sorry about taking so long to reply, there were many edits since yesterday, it took a while catching up. Omnibender - Talk - Contributions 00:40, February 25, 2011 (UTC)
 * I have. Sediment still evokes more earth than the other two for me. And I already said that Rust with the decay speculation a la Storm Release is something I can work with. Omnibender - Talk - Contributions 00:45, February 25, 2011 (UTC)
 * Totally missed it. True, there are currents for those three. I already have Sky for wind/water/lightning. What would dry ice be, wind/water/yin? It feels too close to ice. Omnibender - Talk - Contributions 18:03, February 27, 2011 (UTC)

I still think there's something that would fit yin/water/wind more. Omnibender - Talk - Contributions 23:45, February 27, 2011 (UTC)

Breakthrough
I think I may have hit a huge breakthrough. I though a somewhat viable possibility for one of the most head-scratching triple combinations so far, that being fire, wind, and lightning: Aurora. The connection with fire is a bit shaky once you look at it too scientifically, but it's the only thing I got, so I'll see how I can work it. I'm already seeing with ShounenSuki how it could be called, because there's no term that directly translates into aurora, and the one term I know that can describe it might result in a Release name which overlaps with one of my old regular two-element theories. Omnibender - Talk - Contributions 01:19, March 15, 2011 (UTC)
 * I haven't thought much about the effects yet. I was more worried about finding something that made sense first, and then there's the name issue. I'll probably use what ShounenSuki suggested as something aurora-like. Omnibender - Talk - Contributions 01:06, March 17, 2011 (UTC)
 * I won't use poison because there are techniques which use poison already, such as Poison Mist. I'm not very fond of a glass nature mostly because there is no word, to my knowledge, that means glass. Also because it's a bit too similar to Crystal Release in my mind. What you're suggesting to me for earth/water/lightning sounds like plastic explosives. Omnibender - Talk - Contributions 19:30, March 19, 2011 (UTC)
 * Glaze still feels a bit too close to glass, which I actually managed to find a couple uncommon words to describe it. Omnibender - Talk - Contributions 02:35, March 20, 2011 (UTC)
 * I did some research today on a couple missing water combinations, but I found nothing very promising. For water/wind/either yin or yang, I stumbled upon "waterspout", but that's too close for water, and doesn't really feel like a combination when you look at the other wind/water/third option combinations. One that seemed a bit more interesting if you consider a more cultural look is what I found for fire/water/yang: springs, as in hot-springs. I don't like it much because it has the same "not really a combination" vibe, but it ties in with the healing/spa thing. I still want to find something more fitting though. Omnibender - Talk - Contributions 02:44, March 20, 2011 (UTC)