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<p>FishTank wrote:
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<p>Yes. Though we do have a few exceptions where we don't quite know how to make work...
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<p>Is the way it works currently how you want it? Or did you want to make a specific change in how exceptions are handled that is different from how it is now?
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<p>Like I mentioned, there are a couple characters from the first non-canon movie that have appeared in a game. I haven't checked the specifics in a while, but I believe there's a mix of jutsu they only use in the movie, they only use in the game, and they use in both. And as if that wasn't enough, there's an issue of classification because what some of those jutsu were called at the time (
Ice Release), was something that showed up in a completely different form in the manga later on, so their listing also makes a matter of concern at the Ice Release article.
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<p>I've looked back through the last few years of revisions to the Episode infobox, and I don't see where the Japanese dates were separated in the manner you describe, though I would suspect they really should not have been separated and should be a consistent and comprehensive date.
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<p>I don't know how they'd be in the infobox code, but you can see the effect of what I mean by trying to edit any episode article with the form. You'll see there's a single entry for the Japanese air date, while year, month and day are separate entries for the English air date. I know this stuff, I the one who creates most episode articles, and have been for quite a while, and until you started updating the episode infobox code, the Japanese air date field was like the English one, with a dropdown menu for selecting months, and separate fields for day and year.
</p><p>Something else I noticed, now in jutsu infoboxes. We use several icons in jutsu infoboxes. If the jutsu has a chakra nature, you'll see them listed in the nature section, and each chakra nature has a corresponding icon. We also have icons for things like kekkei genkai/tota/mora, and clan icons. We use those in the classification section, using annotations to add things like the kekkei genkai used so it shows up in the corresponding kekkei genkai article, and if it's part of clan specific hiden jutsu so it shows up in the corresponding clan article. The adding to the article part is working as it was previously, but something broke with the icons. When tagging kekkei g/t/m, adding which one is used is supposed to add the icon, like it does with chakra natures, and the icon is also a link the the kekkei g/t/m article. For some reason, that no longer works for kekkei g/t/m which are also chakra natures. Similarly, adding which clan the hiden jutsu belongs to no longer adds the clan's icon. You can see both issues in
Allied Shinobi Forces Technique, which is an army-wide collaboration which involves both multiple nature kekkei genkai and multiple clan jutsu. Curiously, dropping the "Release" from the tag causes the icon to appear, but the icon instead links to a redirect (like just Lava or Storm). The same thing happens when dropping "Clan" from hiden jutsu. The issue is not the tags having more than one word, non-nature kekkei genkai tags work for other kekkei genkai, like jutsu tagged for
Sakon and Ukon's Kekkei Genkai, except for clan tags, where more than word seems to be the issue. Also, going by the Allied Shinobi Forces Technique example, icons are also being cluttered together when they're not supposed to be. If you preview the article after making the one word changes so the icons show, the kekkei genkai icons are grouped with the clan icons. The kekkei genkai icons precede that classification, after which there's a comma to add the next classification, in this case hiden, and the clan icons should precede the hiden classification, not being throw before the previous classification.
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